CS 543: Computer Graphics

Department
Credits 3.0
This course examines typical graphics systems, both hardware and software; design of low-level software support for raster displays; 3-D surface and solids modeling; hidden line and hidden surface algorithms; and realistic image rendering including shading, shadowing, reflection, refraction and surface texturing.
Prerequisites

familiarity with data structures, a recursive high-level language and linear algebra. CS 509 would be helpful