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IMGD 5000: IMGD Studio

This is a “studio” course in which the instructor will guide and mentor the students on individual and/or joint projects. The focus of the course will be on the design of interactive media and games, with the students designing (and optionally...

IMGD 5010: IMGD Fundamentals

In this course, students learn foundational theories and gain foundational skills in interactive media, game development, and computational media targeted at the graduate level, for students with a prior undergraduate background in related fields...

IMGD 5100: Tangible and Embodied Interaction

Tangible and embodied interaction sees humans at the center of the designed experience. A number of systems continue to emerge to immerse the body into a system, such as virtual reality, augmented reality, mixed reality, alternative controls in the...

IMGD 5300: Design of Interactive Experiences

This course will introduce students to the theories of design, the purpose of which is to guide students in articulating a design vision that can then be implemented in an interactive experience such as a computer game or an art installation. The...

IMGD 5400: Production Management for Interactive Media

This course focuses on the process of creating a set of documents encompassing the design and vision of a piece of interactive media, methods for structuring the implementation of the design, and tools for successfully managing the project. Students...

IMGD 5500: Serious and Applied Games

This course covers methods and analysis for designing, implementing, and assessing games in serious, applied contexts. Often called “serious games” or “applied games”, these are game-based media that teach, engage with social issues, aim to increase...